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devm_ioremap_resource [2018/07/31 10:31] – [struct resource] rpjdaydevm_ioremap_resource [2018/07/31 11:59] (current) – [platform_get_resource()] rpjday
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 ===== Overview ===== ===== Overview =====
  
-Explain ''devm_ioremap_resource()'', with examples. Add some links.+Explain ''devm_ioremap_resource()'', with examples particularly related to memory regions. Add some links.
  
-===== What's a "resource"? ===== +===== struct resource =====
- +
-==== struct resource ====+
  
 From ''include/linux/ioport.h'', a device can have a number of resources of different types: From ''include/linux/ioport.h'', a device can have a number of resources of different types:
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 </code> </code>
  
 +Here's a single example from ''arch/arm/mach-davinci/dm355.c'', defining an array of resources:
 +
 +<code>
 +static struct resource edma_resources[] = {
 +        {
 +                .name   = "edma3_cc",
 +                .start  = 0x01c00000,
 +                .end    = 0x01c00000 + SZ_64K - 1,
 +                .flags  = IORESOURCE_MEM,
 +        },
 +        {
 +                .name   = "edma3_tc0",
 +                .start  = 0x01c10000,
 +                .end    = 0x01c10000 + SZ_1K - 1,
 +                .flags  = IORESOURCE_MEM,
 +        },
 +        {
 +                .name   = "edma3_tc1",
 +                .start  = 0x01c10400,
 +                .end    = 0x01c10400 + SZ_1K - 1,
 +                .flags  = IORESOURCE_MEM,
 +        },
 +        ... snip ...
 +</code>
 ===== struct platform_device ===== ===== struct platform_device =====
  
-From ''include/linux/platform_device.h'':+From ''include/linux/platform_device.h'', showing how a ''platform_device'' can represent any number of resources:
  
 <code> <code>
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 ===== platform_get_resource() ===== ===== platform_get_resource() =====
  
-From ''drivers/base/platform.c'', given a platform device and a resource type, return that resource type or ''NULL'':+From ''drivers/base/platform.c'', given a ''struct platform_device *dev'' and a resource type, return that (numbered) resource type or ''NULL'':
  
 <code> <code>
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  return NULL;  return NULL;
 } }
 +</code>
 +
 +You can also get a resource by an optional name:
 +
 +<code>
 +/**
 + * platform_get_resource_byname - get a resource for a device by name
 + * @dev: platform device
 + * @type: resource type
 + * @name: resource name
 + */
 +struct resource *platform_get_resource_byname(struct platform_device *dev,
 +                                              unsigned int type,
 +                                              const char *name)
 +{
 +        int i;
 +
 +        for (i = 0; i < dev->num_resources; i++) {
 +                struct resource *r = &dev->resource[i];
 +
 +                if (unlikely(!r->name))
 +                        continue;
 +
 +                if (type == resource_type(r) && !strcmp(r->name, name))
 +                        return r;
 +        }
 </code> </code>
  
  • devm_ioremap_resource.1533033085.txt.gz
  • Last modified: 2018/07/31 10:31
  • by rpjday